3D Design

Creating digital spaces through intentional level design and atmospheric environmental rendering. This section highlights my process of shaping experiences by manipulating geometry, composition, light, and shadow to build unforgettable worlds.

Echoes of Gold

Echoes of Gold is the culmination of my introduction to level design. Exploring different mediums and techniques for environmental storytelling and unspoken narratives.

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3D Rendering

There were a few environments that were created with the intention of being parts of bigger projects, but for now these environments are just artifacts of potential world building. Alongside a simple game development style, I explored more realistic environments in Blender.

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