Intro

Hi, my name is Evan and I'm a game developer. I have spent the last 4 years in this program developing my skill in a wide variety of mediums. These range from video editing and audio design, all the way up to Amazon Alexa integration with Echo Frames. While I'd like to say that I've mastered all of those, I gravitated more towards the visual elements.

I focused heavily on the game development side of my program. We were introduced to Unity pretty early on and I took a liking to it. I chose to focus on the level design and flow aspects of game development. I spent my time building out greybox scenes and eventually filling them in with finalized assets. I lumped UI/UX elements that we were focusing on into this focus. Instead of making code driven complex mechanics, I stuck to environmental storytelling and provoking emotions. To see them for yourself, here they are.

Work

Qualifications

Echoes of Gold

Echoes of Gold is the culmination of my development as a level designer. You explore an unknown environment that you are dropped into suddenly. Forced to wander, you are greeted with rolling golden grass covered islands in a canyon filled with fog. Runes in a foreign language are littered across the walls and decorate interactive pillars.


Echoes of Gold was a project that I really wanted to make the player feel at peace, but also mildy uneasy. The lack of understanding and the sheer solitary nature of environment creates the feeling that you are somewhere that you are not supposed to be.

World Building

There were a few environments that were created with the intention of being a part of Echoes, but they just didn't fit. These environments are now just artifacts of potential world building.


Finger Gun

Finger Gun was my first real step into Unreal Engine 5. This was a game that I created with a team to take a funny spin on a showdown style shootoff. The players would shoot explosive spheres out of a finger gun, the rest is fairly standard.

Alongside these projects, I am part of a small studio called Torchfire. My primary role is the level design lead, at this stage I'm basically building out levels and mapping out puzzle flows for the time when we get to implimentation.


Animations

Of all the skills that I have, Blender is the one that I am most interested in learning more about. I've fiddled around with a lot of files and done some basic renders, but I know that I'm only scratching the surface of what I could be making.

About Me

My name is Evan Thiede. I am a video game nerd to my core and hope to make some myself in the future. I grew up in Boise of all places, that of course means that I love to ski. I've never been one to shy away from a hike through the foothills or play a friendly competitive game of volleyball. I've been playing video games about as long as I can remember, starting with Minecraft, throw in an occasional platformer like Ori and the Blind Forest or Hollow Knight, and finally finish with the chaos of Helldivers 2 and Risk of Rain.

Elements

Text

This is bold and this is strong. This is italic and this is emphasized. This is superscript text and this is subscript text. This is underlined and this is code: for (;;) { ... }. Finally, this is a link.


Heading Level 2

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Heading Level 4

Heading Level 5
Heading Level 6

Blockquote

Fringilla nisl. Donec accumsan interdum nisi, quis tincidunt felis sagittis eget tempus euismod. Vestibulum ante ipsum primis in faucibus vestibulum. Blandit adipiscing eu felis iaculis volutpat ac adipiscing accumsan faucibus. Vestibulum ante ipsum primis in faucibus lorem ipsum dolor sit amet nullam adipiscing eu felis.

Preformatted

i = 0;

while (!deck.isInOrder()) {
    print 'Iteration ' + i;
    deck.shuffle();
    i++;
}

print 'It took ' + i + ' iterations to sort the deck.';

Lists

Unordered

  • Dolor pulvinar etiam.
  • Sagittis adipiscing.
  • Felis enim feugiat.

Alternate

  • Dolor pulvinar etiam.
  • Sagittis adipiscing.
  • Felis enim feugiat.

Ordered

  1. Dolor pulvinar etiam.
  2. Etiam vel felis viverra.
  3. Felis enim feugiat.
  4. Dolor pulvinar etiam.
  5. Etiam vel felis lorem.
  6. Felis enim et feugiat.

Icons

Actions

Table

Default

Name Description Price
Item One Ante turpis integer aliquet porttitor. 29.99
Item Two Vis ac commodo adipiscing arcu aliquet. 19.99
Item Three Morbi faucibus arcu accumsan lorem. 29.99
Item Four Vitae integer tempus condimentum. 19.99
Item Five Ante turpis integer aliquet porttitor. 29.99
100.00

Alternate

Name Description Price
Item One Ante turpis integer aliquet porttitor. 29.99
Item Two Vis ac commodo adipiscing arcu aliquet. 19.99
Item Three Morbi faucibus arcu accumsan lorem. 29.99
Item Four Vitae integer tempus condimentum. 19.99
Item Five Ante turpis integer aliquet porttitor. 29.99
100.00

Buttons

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Form